4.2. Objectives

What is the object of the game? What are the players trying to do? This is often one of the first things you can ask yourself when designing a game, if you’re stuck and don’t know where to begin. Once you know the objective, many of the other elements will seem to define themselves for you. Some common objectives (again, this is not a complete list):

Of course many games mix these objectives. In the Civilization game, the player can win by destroying her opponent, building to a certain level of technology or by building control over the map through influence.

Games may also have different objectives at different time scales. A player in a Multi-play Online Battle Arenas like Leage of Legends may have a short term race to a resource, a mid term goal of building up their character and a long term goal of destroying the other team’s base.

Materials on this page adapted from:
Game Design Concepts by Ian Schreiber (CC BY-NC 3.0)