4.4. Sequencing

In what order do players take their actions? How does play flow from one action to another? Games can work differently depending on the turn structure that is used:

Obviously, changing a turn based game into a real time one will completely change the game - a Real Time Strategy game like Starcraft has a strong emphasis on being able to not just form a strategy, but also on the twitch reactions required to carry it out efficiently. Check out this demonstration of what it takes to play Starcraft at a competitive level:

In a turn based games, the order in which players take their turns can have huge effects on balance that must be accounted for. This video gives some great examples:

Materials on this page adapted from:
Game Design Concepts by Ian Schreiber (CC BY-NC 3.0)